Ship Control

Select a job to begin work

Current: You: Offline mode
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Course
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Shields
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Hull
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Life Support
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Drive
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Fuel
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Throttle
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Grid
M: mute cycle · sliders persist
Station breakdown debug: waiting for events...
Solar System Map Route: Inner Ring Loop Credits: 5,000 Rep: 0
Auto drift ON (T to toggle, [/] to switch route, A/D to nudge)

Voyage Duties

Run these while underway to maintain the four live ship gauges: Life Support, Course, Drive, and Shields.

v1.0
🌬️
Air Filtration
Voyage duty
Keep the crew breathing. Match contaminants to scrub the air supply.
Puzzle type:Match-3 swap
🌬️Life Support
v1.0
🧭
Navigation
Voyage duty
Plot the course. Rotate star charts to complete constellations.
Puzzle type:Circular ring rotation
🚀Course
v1.0
🚀
Thruster Balancing
Voyage duty
Balance engine output. Align fuel cells to generate power.
Puzzle type:Falling dominoes
Drive
Beta
🛡️
Shielding
Voyage duty
Strengthen the shields. Disentangle the force net projected between its nodes.
Puzzle type:Graph untangle
🛡️Shields

Ship Condition & Refit

Docked repair jobs at Arcport and Forge Nine. With a valid work order, results restore lasting Hull or Grid Integrity.

v1.0
Energy Routing
Grid repair
Restore the ship's power grid. Route energy through damaged conduits in a docked Grid Refit work order, or rehearse it in practice mode.
Puzzle type:Hex conduit routing
Grid Refit — restores Grid Integrity with a repair work order.
Beta
🛡️
Hull Plating
Hull repair
Patch the hull. Fit repair plates into an 8×8 lattice and seal completed rows or columns. Docked repair only — restores Hull Integrity.
Puzzle type:Block-space filling
Docked repair — restores Hull Integrity.

Combat

Train defensive and offensive systems or face rivals. Combat results matter in encounters, but these cards do not maintain cruise gauges.

Alpha
🪞
Kinetic Deflection
Combat drill
Deflect incoming fire with timed mirrors and route shots into damage sinks. This card is a drill; live deflection engagements open when your ship comes under attack.
Puzzle type:Timed deflection
Combat drill — no cruise-time ship effect.
v1.0
⚔️
Comet Combat
Combat versus
Duel a rival — or rally allies for up to a 3v3 team skirmish. Stack falling color pairs into rectangles, shatter them with a breaker, and send strikes across the board.
Puzzle type:Falling-block dueling
Score only — does not affect the ship.
Beta
💫
Stellar Cascade
Combat versus
Engage an enemy ship. Match gems to fire weapons — blue gems heal you, and full color banks unlock devastating special attacks. Playable docked or underway; combat-only — it does not feed any ship duty gauge either way.
Puzzle type:Match-3 space combat
Score only — does not affect the ship.

Practice & Social

Build skill, chase scores and weekly rankings, or play a social match. These activities are available docked or underway and do not maintain ship gauges.

Beta
🔌
Shipwrightery
Practice
Assemble circuit schematics. Swap components into matching patterns before static overwhelms the board.
Puzzle type:Directional-swap matching
Score only — does not affect the ship.
Alpha
🍺
Nebula Toast
Social versus
Face off at the Nebula Toast table against a real AI rival. Match pieces by color or shape to stain territory, clear rows and columns for bonuses, and manage your own intoxication before you pass out.
Puzzle type:Territory placement
Score only — does not affect the ship.
Beta
⛏️
Asteroid Mining
Practice
Work an ore field. Rotate 2x2 groups of rock strata to match and clear tiles, dropping ore containers into the cargo hold — fill the manifest before the field seizes up.
Puzzle type:2x2-rotation match clearing
Score only — does not affect the ship.
Beta
🪝
Derelict Scavenging
Practice
Pick a wreck clean. Swap salvage tokens vertically to match and haul them aboard, floating cargo containers up the conduit to the hold intake — recover the quota before the haul window closes.
Puzzle type:Vertical-swap match-three
Score only — does not affect the ship.
Beta
🔨
Plate Forging
Practice
Work the forge bay. Hammer a heated 6x6 hull plate flat cell by cell — but the symbol on the cell you just struck decides where you may strike next. Set every cell for a masterpiece before you run out of legal strikes.
Puzzle type:Move-legality constraint puzzle
Score only — does not affect the ship.
Beta
🎯
Ordnance Loading
Practice
Run the loading deck. You never touch the munitions — drop up to three deflector plates and let the charges steer themselves into four rail-cannon breeches in the right order. Anything out of order fouls the gun.
Puzzle type:Indirect control of autonomous pieces
Score only — does not affect the ship.
Beta
⚗️
Fuel Cracking
Practice
Work the refinery stack. Columns of feedstock march toward the discharge line — restratify them so they go up into the fuel tanks instead of down into the slag furnace. A pair of cells only trades one way.
Puzzle type:Constrained cyclic swapping
Score only — does not affect the ship.
Beta
🧩
Bulkhead Fitting
Practice
Brace four irregular hull breaches with pentomino plates. Every breach has a par — the number of plates a perfect fit costs — and finishing under it is impossible, so the whole game is not going over. Overlap and overhang are legal, and both waste plates.
Puzzle type:Efficient irregular packing
Score only — does not affect the ship.
Beta
🧲
Mag-Tether Rigging
Practice
Wind the mag-tether array. Click a piece on a rope, then click one of its six neighbours — the WHOLE rope slides one step, not just the two you touched. Reel a chain into the live winch before it rotates away.
Puzzle type:Whole-line sliding under a rotating deadline
Score only — does not affect the ship.
Beta
💡
Emitter Array
Practice
Place shield emitters across the hull grid so every open sector is lit, no emitter feeds back into another's projection field, and every numbered pylon carries exactly its rated emitter load.
Puzzle type:Open-information placement deduction
Score only — does not affect the ship.
Beta
🧭
Sector Charting
Practice
Partition the surveyed star chart ahead into balanced survey sectors, each anchored on (rotationally symmetric about) its own beacon, until every chart cell belongs to exactly one sector.
Puzzle type:Open-information region-partition deduction
Score only — does not affect the ship.
Beta
🧵
Membrane Weaving
Practice
Batten bundles of filter fibre into the loom, pushing them as deep as they will go, and flood-clear groups of four or more matching threads into completed membrane bolts.
Puzzle type:Column-grid comb-push placement
Score only — does not affect the ship.

Game

Ship:
Score --
Course --
Shields --
Life Support --
Drive --
Hull --
Fuel --
Throttle --
Grid --
Audio
Rotate device to landscape for Energy Routing.
Audio debug

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